Baixe E Lasker - Lasker's Manual of Chess [1st Ed.][pp 350] e outras Manuais, Projetos, Pesquisas em PDF para Física, somente na Docsity! Lasker's
Manual oi Chess
Dr. RES] Lasker
TO
MY DEAR WIFE
WHO SHARES WITH ME
MY CARES AND LABOURS
AND WHO LETS ME
SHARE IN HER JOyS
The Martha Lasker Estate wishes to
express its thanks to Harold M. Phil-
lips for his efforts in making possible
the publication of the present edition.
EMANUEL LASKER: AN APPRECIATION
What can be said to be permanent in this fleeting
world, if not our remembrance of the deeds of great
men?—LupwiG BAUER
It is a commonplace that
great men are not really ap-
preciated until death has re-
moved them from our pres-
ence. Very few men, even
very few great men, receive
the homage that is rightly
theirs during their lifetime.
Emanuel Lasker was one of
the few who become living
legends; but in his case, itis
a legend which is not easy to
unravel. It is a legend which
contains fact and fancy, un-
fair criticism and undiscrim-
inating praise; a legend
which depicts Lasker as
shrewd and naive, as pessi-
mistic and cheerful; a legend
in which the obvious is min-
gled with the paradoxical.
Confronted with this con-
fusing mass of material, it
is not easy to answer the
simple questions: How did
Lasker become a great chess
master, and in what did his
greatness consist? Consider
some of the difficulties: The
frequently made claim that
Lasker did not found a school
(a claim made even by emin-
ent masters) rests on a mis-
conception and is in fact not
true. How are we to recon-
cile the fact that although
Lasker paid eloquent tribute
throughout his life to Stein-
itz's theory of chess, Lasker
himself followed a totally
different theory? Many of
Lasker's games have to this
day not been properly ex-
Plained, in some cases be-
cause of envy, in other cases
because of the annotator's
technical shortcomings. Yet
Lasker himself frequently ex-
pressed dissatisfaction with
attempts to explain the se-
cret of his genius. Surely this
is a ludicrous dilemma: how
could Lasker have been
World Champion for twenty-
seven years without yielding
up the secret of his mastery?
The best explanation of
Lasker's genius appears in
this very book. It is still
another of the many Lasker-
ian paradoxes that the high-
est flights of chess genius
vii
x FRED REINFELD
lates; Tchigorin wanted sur-
prise, change, novelty, glit-
ter, the lightning stroke from
a clear sky.”
In studying this contrast,
we begin to sense the wide
divergence between Lasker's
praise of Steinitz and the way
that Lasker played chess!
Lasker wrote his tribute to
Steinitz in so generous a
mood that he omitted sev-
eral failings of the Stein-
itzian system. Steinitz was
above all a doctrinaire, a fa-
natic. He never took account
of human weakness and im-
perfection. If an idea fitted
into his system, it had to be
right. If he lost a million
times with the move, it was
still right, but something else
had gone wrong. Steinitz
never pleaded his own phy-
sical weakness, his misery,
his poverty, his loneliness as
extenuating factors. They
were ruled out by his system.
Only what was on the board
counted. He wanted general
laws, he loathed the excep-
tions. It is doubtful whether
in Steinitz's view there could
be such a thing as an excep-
tion. Had Steinitz been told
that much of his success was
due to his passion for the
game, his tenacity, his re-
sourcefulness, his faith, his
imagination — at all this he
would have gaped.
Insisting so strenuously on
the rule of reason in chess,
Steinitz forgot that there is
in human beings, as in all
living creatures, an irreduc-
ible element of irrationalism.
Itis, as we know, a force for
great good as well as for
boundless evil. Looking back
to the description of Tchigor-
in, we can see that he exag-
gerated the role of the irra-
tional as much as Steinitz
overemphasized the power of
reason.
When the work of Steinitz
was continued by Tarasch,
chess theory was both en-
riched and impoverished. Tar-
rasch took from Steinitz
what particularly appealed to
his own temperament: the
formulation of broad con-
cepts and their systematic
application. Sometimes Tar-
rasch worked out these the-
ories with a clarity and sim-
plicity that to this day remain
breathtaking in their large
design and methodical execu-
tion. But there was some-
thing pallid about Tarrasch's
method : it was most effective
against weak opponents. Pit
two players against each
other who both have perfect
technique, who both avoid
weaknesses, and what is left?
— a sorry caricature of chess.
Tarrasch the technician in-
fluenced a whole generation
of chess players, but there
was one man whom he never
impressed. That man was
Lasker! When the chess
world was full of minor Tar-
rasches, Lasker went hisown
AN APPRECIATION xi
way, spoke his own mind,
steered clear of sterile fo:
mulations, and gave the im-
pression of being a complete
anarchist in his chess style.
And yet Lasker's“anarchy”
was clearly motivated: he
combined the objective laws
of Steinitz with the subjective
viewpoint of Tchigorin.
Whereas Steinitz and Tar-
rasch concentrated on the ex-
bloitation of weaknesses,
Lasker was just as interested
in the defense of weaknesses.
To his contemporaries this
was incomprehensible — and
terribly laborious. To follow
a general law without devia-
tion is easy enough; to search
for the unique qualities which
exempt a specific position
from a general law is very
difficult. Such a task requires
an open mind, serene self.
confidence, great self-control,
and an ever-active ability to
accomodate one's views to
changes in the situation on
the board. Few people are
capable of such creative skep-
ticism: they are content to
follow the obvious routes, to
imitate a famous game, to
accept the traditional, to learn
a method rather than acquire
a critical attitude.
Since most annotation was
done by people who failed to
fathom Lasker's views, he
came off very badly in the
books and magazines. The
impression arose that he gen-
erally had a lost game, that
he “swindled” his way out at
the end, that he did not know
the openings, that his style
was dull, and many other li-
bels of similar content.
If we think of Lasker as a
cheerful pessimist, we get a
better insight into his games.
Despite the naive optimism
which crops up occasionally
in his work, Lasker was ba-
sically a pessimist. But he
was not the kind of pessimist
who was wilted by his knowl-
edge of evil: he was deter-
mined to make the best of
things as he found them, he
knew that many desperate
situations can be saved by
manly resistance, he knew
that his opponents lacked his
own potse, Prepared for the
worst, he generally knew how
to ward it off. (He remarks
in the Manual that a player
who starts off with a slight
disadvantage is thereby stim-
ulated to work harder and
often achieves a good result;
whereas a player witha slight
advantage may overestimate
it, become careless and get a
really bad game.)
Lasker wanted his students
to develop the same sturdy
self-reliance which features
his own games; he did not
want to carry the reader on
his back, Hence his notes are
often short, mere hints: they
point to the crucial factor in
a situation, and the rest is
left to the reader. Lasker's
view of the openings follows
xii
the same line of reasoning.
He did not believe in memor-
izing thousands of fashion-
able variations which would
soon be out of fashion, re-
placed by other variations
equally fashionable and
equally transitory. If the
reader learned to develop his
pieces and to develop a feel-
ing for maintaining the bal-
ance of power in apparently
“bad” positions, Lasker was
satisfied. Lasker's view of the
openings was in line with his
fundamental pessimism: in
opening theory, the only cer-
tainty is change, flux, capri-
cious taste. But most players
prefer to have their choice
of openings derived from
dogmatic authority.
That Lasker was a great
fighter is an observation
which is common to all stu-
dies of his play. Nobody can
estimate what enormous will-
power went into Lasker's
fighting ability; and yet at
the core of this quality was
his belief that each position
is unique, that it has some
hidden aspect which the skep-
tic, the man of resource, will
finally unearth, But few peo-
ple would have the self-con-
fidence to agree with him
when he writes, “Of my fifty-
seven years I have applied at
least thirty to forgetting
most of what I had learned
or read, and since I succeeded
in this I have acquired a cer-
tain ease and cheer which I
should never again like to be
without.”
FRED REINFELD
This, it seems to me, is the
great lesson of the Manual:
Lasker teaches the reader not
only to play chess, but he re-
veals something of his spirit
of independence, of sincere
striving for the truth, of faith
in the humanities and heroic
resignation in the face of
what can't be cured and must
be endured. He brings to the
Manual not only the gifts of
a great chessmaster but the
qualities of a mathematician,
a thinker and a poet. Where
the modern specialist prattles
glibly of right-angle forks in
explaining a combination,
Lasker reduces the combin-
ative process to “the idea of
superior force at a given
point, and that of immobil-
ity.” But “reduces” is not a
good word to describe what
Lasker does here. First he
describes the combination
clearly and precisely, as a
mathematician or scientist
might do it. Yet Lasker does
not mean to disenchant the
reader; he is trying to com-
municate to him the magic
and exaltation of the combi-
nation, which is not only a
technical process, but also
the work of an artist.
So the above passage con-
tinues, “What is immobile
must suffer violence. The
light-winged bird will easily
escape the huge dragon, but
the firmly rooted big tree
must remain where it is and
may have to give up its
leaves, fruit, perhaps even its
life.” Thus Lasker has de-
AN APPRECIATION Xv
bury was gifted with the im-
agination of a great artist.
His plans were not beyond
human grasp and execution
(as Steinitz's so often
were); they were clear, they
were in the realm of the
possible, they existed in the
logic of the position. Yet
they were plans which could
be executed only by a great
master.
For Pillsbury was dy-
namic. In his style imagina-
tion and energy were per-
fectly blended. Economy of
means existed side by side
with simplicity of design.
The plans were on a grand
scale, and they were carried
out with an artistry which
weaves its magic to this day.
More than that: they were
plans which were success-
fully executed not only
against the outsiders ànd
also-rans of the tournament
world. Steinitz, Tarrasch,
Maroczy, Schlechter, Jan-
owski, Marshall and Lasker
himself carried away many
a bloody nose and a rueful
countenance from their en-
counters with Pillsbury.
He was also a great
fighter — perhaps not quite
on the same plane as Lasker,
but nevertheless a fighter in
the grand manner. Thus we
can say of Pillsbury that he
was sound, aggressive and
always a dangerous oppon-
ent. Of all the masters who
were active in the period of
Lasker's prime, he came
nearest to being a worthy
opponent of the Champion,
Pillsbury's great country-
man Marshal] was second to
none in imaginative power,
but it was an almost wholly
undisciplined quality. He
was a dangerous opponent
to everyone, including him-
self. In the presence of a
pretty combination, he was
like a child to whom every
toy is irresistible.
Lacking the ability to
discriminate between the
attractive and the possible,
Marshall frequently over-
reached himself. Had he
possessed this lacking qua-
lity, he could have reached
the heights of chess mastery.
His inability to discipline
his imagination kept him out
of the ranks of the first-rate.
With one or two excep-
tions, Lasker regularly beat
Marshall in their individual
encounters. Not only did
Lasker beat him, but he did
it in every conceivable way.
Lasker crushed Marshall by
refuting unsound combina-
tions, by resorting to pas-
sive defense, by adopting
simplification, by steering
the game into channels dis-
tasteful to Marshall — and
even by outcombining Mar-
shall! But merely enumer-
ating all these methods gives
us a hint of Lasker's uni-
xvi
versality. What better proof
of Lasker's greatness than
his ability to outplay this
richly endowed genius?!
Carl Schlechter was as far
apart from Marshall as one
could possibly imagine. It
was Schlechter who in the
end proved the most dan-
gerous of Lasker's age con-
temporaries. Schlechter's
growth as a chess master
was slow, but he was all the
greater when he reached
maturity. All accounts of
Schlechter paint him as an
unusually good-natured and
kindly man. He did not have
that deeply imbued compe-
titive instinct which is the
mark of the immortals, and
it was this defect which made
him only a great master in-
stead of one of the very
greatest.
In Schlechter's character
and style there were many
paradoxical features. He was
always known as the “Draw-
ing Master,” from his readi-
ness to accept an offer of a
draw. Many an opponent
took advantage of his easy-
going nature by suggesting
a draw in a position where
Schlechter had the advant-
age. But Schlechter was not
a man who knew how to
say “No!” Yet, despite this
quality, he played many
astonishingly beautiful
games, and carried off a
great number of brilliancy
prizes.
FRED REINFELD
Schlechter had an unri-
valled knowledge of the book
lines and opening theory, yet
he generally played the initial
stage with a freshness and
simple, lucid originality
which one would expect only
from a natural player. In the
beautifully written Modem
Ideas in Chess, his disciple
Richard Reti has paid el-
oquent tribute to the quality
of naturalness in Schlechter's
play; yet the most scholarly
revision of the monumental
Handbuch was the edition
prepared by Schlechter!
One paradox after an-
other: Reti tells us how
Schlechter loved to refresh
himself with the sights and
smells of the lovely forests
in the environs of Vienna;
yet Schlechter spent most of
his life in smoke-filled cafés!
And who is to explain the
greatest paradox of all: how
did the gentle Schlechter
succeed in holding the
mighty Lasker at bay? What
a riddle for the psychol-
ogists! In their match in
1910, the Viennese master
was at his best: he played
questionable opening varia-
tions with great skill; he
scored his only win in a
game where he was unques-
tionably lost; he displayed
courage and determination
throughout. In fact, he
missed winning the title of
World Champion only by
Playing for a win in the last
AN APPRECIATION
game of the match, when a
draw would have given him
the title!
Perhaps this is the key to
the riddle, and a key as well
to Lasker's greatness. May
it not well be that Lasker,
with his subtle instinct for
the imponderables of com-
bat and his flair for forcing
his opponents to play out of
character, deliberately led
Schlechter into a wild posi-
tion where placid play was
out of the question? And so,
in the last analysis, Lasker
saved his precious title not
by superior technical ability,
but by fighting his oppon-
ent's will. It was a great tri-
umph for Lasker's theories.
Janowski was a player
who had much in common
with Marshall. Janowski had
the soul of a gambler, that
quality of stubborn unreason
which compels a man to
choose the wrong course
even though he knows bet-
ter. Janowski was a thor-
ough master of the middle
game, a fine endgame
Player, a student of the open-
ings. His defects were all
personal: he was conceited,
learned nothing from experi-
ence, never comprehended
his strength and weakness.
In Lasker's eyes, Janowski
was a wilful child: he once
remarked contemptuously
that Janowski was merely a
good position player gone
wrong. For while Janowski
xvii
could play positional chess
beautifully and occasionally
did, he suffered from the
delusion that his forte was
attacking play. He lost game
after game with ridiculously
headiong attacks; he never
learned, and repeated the
same faulty tactics again
and again.
Lasker also remarked with
his detached, penetratingly
ironic insight that Janowski
took so much pleasure in a
won position that he could
not bear to part with it and
wind it up to a victorious
conclusion. No wonder then,
that Lasker simply toyed
with Janowski in their
matches. Janowski's irra-
tional gambling instinct had
nothing in common with
Lasker's daring yet carefully
weighed taking of risks.
Janowski tried to batter
down stone walls and ride
ruthlessly over obstacles; he
never bothered to appraise
his opponents; he ignored
technical difficulties. Al
these defects proved ruinous
when he had to play Lasker.
Now we come to the man
who succeeded in wresting
Lasker's title from him: José
Raoul Capablanca. In this
one instance, Lasker's sure
appraisal of his opponents
failed him with catastrophic
results. As soon as Capa-
blanca achieved world-wide
fame at the age of 21, by his
overwhelming defeat of
DR. LASKER'S MATCH RECORD
Year — Obpponent Played Won Lost Drawn
1889 Bardeleben 4 2 1 1
1890 Bird 12 7 2 3
1890 Miniati 5 3 — 2
1890 Mieses 8 5 — 3
1890 Englisch 5 2 — 3
1891 Lee 2 1 — 1
18922 Blackburne 10 6 — 4
18922 Bird 5 5 — —
1893 Golmayo 2 — 1
1893 Vasquez 3 — —
1893 Showalter 10 6 2 2
1893 Ettlinger 5 5 — —
1894 Steinitz 19 10 5 4
189-7 Steinitz 17 10 2 5
1907 Marshall 15 8 — 7
1908 Tarrasch 16 8 3 5
1909 Janowski 4 2 2 —
1909 Janowski 10 7 1 2
1910 Schlechter 10 1 1 8
1910 Janowski 1 8 — 3
1916 Tarrasch 6 5 — 1
1921 Capablanca 14 — 4 10
Totals 194 106 23 65
XX
BOOK
H.
HI.
Iv.
VI.
CONTENTS
Emanual Lasker: An Appreeiation
by Fred Reinfeld .
Dr. Lasker's Tournament Record .
Dr. Lasker's Match Record .
Analytical Contents . .
Introduction by W. H. Watts.
Preface .
Preface to the Original German “Edition .
The Elements of Chess .
The Theory of the Openings .
The Combination .
Position Play . .
The Aesthetic Effect in Chess .
Examples and Models .
Final Reflections .
xxi
PAGE
vii
xix
XxX
xxiii
XXXV
xxxvii
xxxix
1
39
109
166
261
284
336
ANALYTICAL CONTENTS
FIRST BOOK
THe ELEMENTS OF CHESS . . cc cc. 1
Brisr Account op ORIGIN OP GAME. . cc... 1
THE Cuess BOARD. La 2
Tee Preces Ce a e na aa
Tue Ruzes vor Movixc . . cc. 5
a. Tas King (with Rules for Casting ss) Co 6
b. Tee CastiE (or Rook) .. . cr. 8
e THE BISHOP. . LB
d. THE QUEEN . 9
e. Tme KNIGHT. LD
£. Tee Pawn o. cer e
CapruriNG “EN PAssanT” ce e + OI
Pawx PROMOTION . LL NIIZ
Tue InrriaL POSITION LL 2
THE EnD Or THE Game: MATE, STALEMATE, DRAW. . . . 12
THE SrALEMATE ora a ea a AZ
PerreruaL CHECK TELUSTRATED” coa ea e 13
Tme Funcrion Op SrratEGy Ce 18
Tas Prcruresque (or English) Norarios . . 13-14
Tre Geexan Noramos (or Notation by Co-Ordinates) . 13-14
Dr. Laser Sums up His Task AS INSTRUCTOR . . . . . 15
Ox THE ADVANTAGES OF A PLUS IN PIECES . . 15
Firsr ProposirioN: The Plus rs a Rook + suficos to win the
game Ce
Rook anp KING vs. Krxa co 1518
THE OrrosirioN . |. cor 16
Zugewang OR Consrrarr To Move . a 7
Secoxo Prorostriox: King and Bishop or King and Knight
against the bare King make a Drawn Game . .. 18
Turno Prorosrrion: King and two minor pieces against me
bare King will force the Checkmate unless both the minor
pieces are Knights . cc 8
Major Pieces. Lc IB
Mrxor Preces . . o 18
TuusrraTioNs Or PropostrioNs Two AND THREE co 18-22
xxiii
xxvi ANALYTICAL CONTENTS
Ruy Loerz (or Spanish Game). . 2...
a. Srernrrz DEFENCE . Lc
b. Somuremann's DEFENCE .
e. BerLIN DEFENCE Lc
d. MorpHy DEFENCE . Lc
e. “BRESLAU” VARIATION . + cc.
Dr. LASKER-SCHLECHTER . . ce.
£. RUBINSTEIN'S VARIATION . cc.
g. EXCHANGE VARIATION . . ce.
Tue HaLr-Orex Games . .. ..
a. Tre OprxING Op NiMzOWITSCH a.
b. THe FrancHETTI e.
à. Fraxcerro op mEE KING. 0.
ii FIANCHETTO OP THE QUEEN . .
e. ALEKHIN'S OPENING Lc
d. From's GamBIT . co.
Brap-LasKER .
à. Lrpke's INVENTION
ii. ANALYSIS BY RUBINSTEIN
iii. Bran's OpENING RECOMMENDED
e. Caro-KaNN
Forasos-Dr. BrrNsrerx.
£. Tre ScanpiNAvIAN OrentNG (Center Counter)
g. Tue Srcrian OPENING
à Tee “Wiso GamBrr”
h. Tu FrencH OrENTNG (French Defence)
. SrEINITZ ON THE FRENCH
Soria 1X THE Fresr Movz
Twe Crosen OPENINGS . .
Tue Queen's GAMBIT
a, ACOBPTED . LL
b. DecLinED . . Co
MaRSHALL-RubINSTRIN GAME (incomplete) .
Ormer Queen PAWN GAMES.
Rerr OR ZUKERTORT OPENING
A Summary .
Userur PRINCIPLES IN THE Orxixo, Vans AND
or Same . . .
VaLuz Op HE PiECES IN THE OpENING .
THIRD BOOK
THE ComBINATION PR
VariATION, DEFINITION OP. Lc
m
78
78
79
80
83
83
86
86
87
ss
88
88
89
90
90
90
90
91
91
92
93
94
96
98
99
« 101
- 101
. 101
102
. 103
. 104
. 105
2 + 106
Demieriox
- 106
. 107
. 109
. 109
ANALYTICAL CONTENTS xxvii
SrmPLE COMBINATIONS ILLUSTRATED +... 10
CAPABLANCA-YATES Cree e WI
ComsixaTioN INVOLVING A Sraremame . Ce + MI
Comnrxarion InvoLviNG A SMOrHERED MATE . . . . . . 112
Lovis PauLseN-MORPHY . . . 112
Tme ComBrinarion, War Ir Is AND “How “Cargo Our 1x
PracricaL PLAY. . cr 4
Various Monves IN CoMBINATIONS , 115
Morre op mim Wesxxess or A Precs op Lrrrie or No MoBrLrrr 115
A FavLry OpenIxG IN Wuicm 4 BrsHor Is DEPRIVED OP ALL
Mosmuirr .. ce e e 05
THE GroMETRICAL Mons core e + 116
Morre or ExcrrciiNo BrAcK KING .. 116
Opsrevcrron or Rook BY A BISHOP OR VICE-VERSA. . “ns, 117
EnvisG BY TROITZKI . .. o. 116,117
Onsmucrrxa or PrxxING AN OBSTRUCTNON ILIUSTRATED . . 118
Posr-Kacan Crer e e 8
Exprxa py L. Kubnes .. cor 9
Morrr or Ixpirecr SuproRT Tuosmramen . o 19
Morre Inxusrrarino Passep Pawx SuprorrisG DISTANT
Prrces or Pawns (ie, Motif of “Function”) . . . . 120
AxoTHER FUNCTION MOTIF ILLUSTRATED . . 2
Srgrxrrz-HrRSCHRELD Ce e e e RL
LowentHAL-MAYET Lc
SreixtTZ-TSCHIGORIN co 122
ALEKHINE-L. KUBMANN . ee e e 122
SrensrtZ-MEITNER Co e o 128
Pror. Bercer-Dr. Serum Ce e o + 128
Tue Morir Op “DESPERADO” . LL 124
Forcacs-Duras Core e e 124
v. PorreL-MARCO . LL 125
v. OpPEN-K . LL. 125
TarrascH-EM. LASKER . . 126
BocoLsuBow, RETI AND SPIRLMANN-VE. Excrono, “ JAconsoN,
Nymorm anp OLsON 126
Envisa BY A. Trorrzkxi (Queen and Bishop 1 vs. Queen) 127
“IntENTIONS” IN Comsrnarions MakE PLAYERS RECKON WITH
THEM Cc 128
“PRBan” 1x AN INTENDED COMBINAMON . o 128
Dr. TarrascH-BURN . o. 128
Dr. TARTAKOWER-CAPABLANCA oc. 129
Jomn-Sucarina Core e e 129
PrevaLent TyrEs OF Comerxamons ce e 130
MorrHy-BAUCHER . Coe 130
A. vp Rivigre-MORPEY ce er e e e IB
xxviii ANALYTICAL CONTENTS
STEINITZ-AMATEUR| Lc
Em. Lasker-BAUER . .
STENEBERG-BOLTE . . .
. 131
Morrr or TE4RING AwaY SarzouarDs or Hosrize KING ILiys-
TRATED. cc cr
SremITZ-X . cc
Bopes-OWEN . . o.
ALBIN-STEINITZ e. ..
KoziscH-L. PAULSEN . .. re.
TyPICAL ATTACK ON PINNED Kxrcar .
TyricaL, DEFENCE AGAINST HEAVY ATTACKS AGAINST Krsa .
LUKERTORT-STEINITZ Ca
Em, Lasker-ED. LASKER . . Lc
Dr. TARTAKOWER-DR. ALEKHIN Ce. o.
Brap-STEINITZ . a.
SCHACHMEISTER Srerxirz om | Bachmann) a.
SCHLECHTER-SALWE . cc
TSCHIGORIN-STEINITZ . .
LasKER-JANOWSKI . . .
L. BACHMANN . .
SrersITz-LASKER . nn ee
CapABLANCA-MOLINA . PR
My Cress CAREER (Capablanca) a...
Carpas VIANNA-SILVESTRE . . cnc
Dr. BERNSTEIN-SNOSKO BOROWSKI . . +...
Morir or Powir AND PREY. . .
Srerxrrz-v. BARDELEBEN . . cc
Scmrrrers-TSCHIGORIN . . PR
NimzowirscH-DR. G. FLUES. +...
X-Meses .. PE
PrzeriorkA-W. Com” rn ne e e ea
v. FREYMANN-FORGACS . LL cn
RusinstEn-EM. LASKER . . cc
Dr. Esser-DAVIDSON . . LL
MacxENzIE-BLACKBURNE . PR
Dr, TartAKOWwER-EM. Lasker aaa
RUBINSTEIN-SPIELMANN . a
THE ZUGZWANG AND THE STALEMATE .. .
EnpisG BY TRoITZKI . . .
EnvinG BY WEENIK . . . .
OprosiTION ILLUSTRATED IN Exvrxe or Krxe axD PAWNS .
ScHgLFHOUT-MUURLINE .
181
131
131
. 132
132
133
133
. 183
134
134
135
136
- 137
137
138
138
- 139
140
140
141
141
141
142
142
143
144
. 145
. 146
. 146
146
147
147
148
. 149
149
- 150
- 151
Krsc anp Pawx EnDING Trrusrramina “Losrxa or 4 Move” .
152
. 153
Envinc By Dr. EM. LASKER AFTER AN “Ipea Or v. GorrsorarL
. 155
Enpina BY TROITZKI . LL
153
154
155
ANALYTICAL CONTENTS
Barancg or Postmox 1x CHess ..
CompensamON IN CHESS. LL.
PriNCIPLE OP ATTACK
WEAKNESSES AND WEAK Porwas as ; Onsmomves O or Arraok
ExAMPLES OP THE PRINCIPLE OP APTACK . ..
Caprars MACKENZIB-AMATEUR .
SaLwEe-MARSHALL . LL
CapABLANCA-DR. TARTAKOWER . .
MoRPHY-ANDERSSEN . Lc
TeiCHMANN-DR. BERNSTEIN . . Lo
BerLIN-RIGA LL
Duras-E. Comun .
AnDERSSEN-P. MORPHY . .
Dr. TARRASCH-SCELECHTER . LL.
Principe op DerENCE ..
ExAMPLES OP THE PRINCIPLR OF Desence ..
MORPHY-ANDERSSEN . Lc
SreinrrZ-GOLMAYO LL
Srersrrz-TSCHIGORIN . .
Poncz anp TscHIGORIN- Gavizas AND Senra .
TSCHIGORIN-STEINIIZ .
Tue DecLinin Yrars OF Srerwrra
Srerxrrz axD Da. EMANUEL LASKER . .
CRrTICISM OP AND ADDITIONS TO STEINITZ'S Tuzory .
PrixcipLE OR Co-opERATION Op PrecEs .
Pawxs Ark BEST IN THE PHALANX
RemarKs ON THE BISHOP AND KNIGHT
ExampLes OP CO-OPRRATION . .
a. Qurex vs. Brsmor AND KNIGHT .
b. BrsHors or Oprosrre COLORS . .
e. Queen vs. Two KNIGHTS . +...
THE PriNciPLE OP JUSTICE . .
ExaMPLES OF THE PRINCIPLE OF Justor .
a. Rook anp Passep PAWN . a.
b. Krsc asp Pawx vs. ROOK . .
e KnicHr AND PAWN . 2 Lc
d. Krse anp Pawx o. . .
Arm or Dr. LASKER IN REGARD TO His Purus .
AxtagontsM Op PrECES . Lc
Die Blockade (Nimzowitsch) +...
Enprxcs or Bismops or Samp COLOR . .
xxxi
. 214
. 214
. 215
. 216
216-222
. 216
. 2
. 217
. 28
. 219
. 220
. 221
. 221
. 222
. 223
223-227
. 228
. 224
. 224
. 225
. 226
. 227
. 228
. 229
. 229
. 280
. 230
231-233
- 281
. 232
. 283
. 283
235-237
. 235
. 236
. 236
- 286
. 287
- 237
. 238
. 238
xxxii ANALYTICAL CONTENTS
DISTANCE. Lc 2389-240
Brsmop vs. PAwNS . . corar e er + 289
Rook vs. BISHOP AND Pawxs .. Cc 240
Tre Vacvz or Posts (Weak, Strong, Important, Essen-
til) cc Co 2AO-248
ExAMPLES . Lc 24I-248
RuBINSTEIN-SALWE Lc 241
Duras-RUBINSTEIN |. Co. 242
ATTACK AND DEFENCE IN “BaraxosD Postos Co. 248
Te SacrIFICE FOR POSITION. Lc. 244
ExAMPLES OF SACRIFICE FOR POSITION . . . 0. 245248
La BourponsaIs-Mac DONNELL cc 245
Prrrssury-EM. LASKER . . cc 247
Tre PriNCIPLE OF PROPORTION . . co. 248
PrrrosorHy Op DR. LASKER AND THE Docror + AS AN “Avrmor . 248
Struggle . . 248
Das Begreifen der Wet (Comprehending the Word) . .. 248
Die Philosophie des Unvollendbar (Me Philosophy « of the Un-
attamable) o. 248
Hyrer-MODERN SCHOOL . Lc 250
ExampLES OF THE PRINCIPLE OF PROPORTION . . . . 251-254
Te Kozsre-TORRE . . Lc 251
Reri-CoLLE re a a e a a a e e a 252
Te KoLsre-RETL . . cr e 253
Kacan's Neuesten Schachnachrichten .. co. 253
Ax ENQUIRY INTO THE LOGICAL ORIGIN AND THE DOMAIN OF
APPLICATION OP SreINIrZ'S THEORY . . 254
ADEQUATE COMPENSATION FOR A PAWN Sacririon. Discussen . 258
FIFTH BOOK
Tae ArsrHEMO ErrECT IN CHESS. +... 261
Two-Move ProsLem By PauL MORPHY . cc. 264
AnpersseN-KreserrrzKr (The “Immortal Game”) o. 264
ExamPLES OF THE AESTHETIC ErreCT IN CHESS . . . 267-283
EnprsG BY COMTE DE VILLENEUVE . . . 267
Humorous ENDING BY AN UNKNOWN Avrmor (The “Cireus”) 268
ENDING FROM ANCIENT PERSIAN DOCUMENT . . 2. 270
Taree-Move PropLeM BY Sam Loyp . .. 2. 270
ANDERSSEN-DurrEsNE (Critical Position from the “Bvergreen
Parti”) cc 2
ANALYTICAL CONTENTS
Liirobok i Schach PE
Mason-WiINAWER . . cc
PirrsBuRY-EMANUEL Laskea us
ZUKERTORT-BLACKBURNE . . |.
Srernrrg's NOTES . .
Rerr-BocoLIunow . .
Rusissrters-TEICAMANN +...
ScmLECHTER'S NOTES . .
BocoLIuBOW-SPIELMANN . . 2.
BoGOLJUBOW-AMATEUR . 2 cs
Lisr-HROMADKA . Lc cce
Enpixcs BY TROITZKI . . ca
Enprsc BY RATNER . cc.
Enprxes BY LEoNID KUBBEL. + +...
Envixes By HENRI RINCK . . . 2
SIXTH BOOK
ExaMpLES AND MODELS . . 2.
1 Bercen-P. GASPARY cc
Probleme, Studien, Partien (I. Berger) .
Dr. TARRASCH-PILLSBURY ..
Die Moderne Schachpartie (Tarraseh) - ..
Burn-SxosKo BOROWSKI . ..
JaxowsKI-EMANUEL LASKER
SorrLECHTER-SUCHTING
CAPABLANCA-MARSHALL .
Dr. TartaKowER-DR. SEITZ . .
Corra-G. Bongo .
Dus CrsorIxTRSKI-CAPABLANCA .
Capablanca's Magazine
BoGoLIUBOW-ROMANOWSKI
Dr. TARTAKOWER-MIESES
Bococjusow-RerI .
TORRE-YATES
SamISCH-SPIELMANN .
ALEKHIN “MARSHALL . + ca
NiMzowiTscH-BOGOLIUBOW
ReETI-ALEKHIN .. 2
Sm Grorce THoMaAs- Rusrssmerx Vo
ALEKHIN -COLLE
BocoLsusow-MigsEs
BocoLsusow-Remr .
xxxiii
«21
.. 272
.2m8
. 274
. 275
. 21
276
.. 276
am
.2m
. 278
“engano
280
. 281,282
" 28
. . 284
284
. 284
. 284
. 285
285
. 287
289
291
292
293
. 295
. 299
- 300
. 302
. 804
. 306
308
310
. 313
. 815
. 818
. 320
xxxvi INTRODUCTION
when Dr. Lasker called upon me and proposed that 1
should both sub-edit and publish his book. I had flirted
with the idea before that time, little thinking that ere I
made up my mind to take definite steps I should be
approached by the author himself.
Tt says much for Dr. Lasker's business abilities when
I say that within a week the necessary formalities were
concluded, and to mark the occasion he invited a number
of well-known English and Continental Chess enthusiasts
to a luncheon at which the project was formally launched.
Although that event took place nearly two years ago, the
whole of the intervening period has been devoted to per-
fecting the contents of the book, and I can only express
the hope that the chess enthusiasts of the whole world will
deem the time to have been well and successfully spent.
My final word is one of thanks to Dr. Lasker for his
ready, kindly, and attentive assistance with the proofs,
amd his appreciative acceptance of suggestions and
corrections; to Mr. A. H. E. Johnson for his thorough
and painstaking vigilance in the matter of proof reading;
and to the other players who have helped me so spon-
taneously in various stages of the work.
W. H. WATTS.
June, 1932.
PREFACE.
THar I wrote this book,
yea, that I wrote it with
joy, will require, 1 trust,
no more explanation than
is supplied by its own con-
tents and meaning. That
after having written it in
my mother tongue I should
myself have re-written it in
English does require ex-
planation, even apology.
Such, at least, is my senti-
ment, for 1 am by no means
blind to the shortcomings
of my diction, and I admire
all languages in their purity
and their noble life and
love to see them used with
the utmost art and sincerity
and veneration.
But in the present case a
difficulty arose. A transla-
tion by somebody foreign to
the matter would have prob-
ably been, if conscientious,
too literal. No translation,
particularly no literal trans-
lation, can be accurate; it is
in danger of reproducing
the body, but not the essen-
tial thing, the soul, of the
book. A book that has a
history and has therefore
been subjected to profound
research may be translated,
even so, only by a few
masters of that difficult art;
a book that has still to make
its history is bound to
change considerably in
translation. There is much
in a good book that is not
expressed nor expressible
by means of words.
I had the option of sac-
rificing the elegance or the
meaning of what I desired
to say. And I made, I
trust, the right choice in
preserving what seemed to
me of greater value. On the
other hand, after having
lived a good part of my life
in English-speaking coun-
tries, É aid not doubt that I
should be capable of ex-
pressing myself definitely
in the King's English.
In this book, principally
I desire to explain and to
extend the theory of Steinitz
which originated while the
master lived in England
and in America. I desire to
show that theory at work
within and without the
limits of Chess. Where
the diction of this book may
seem involved, let the
reader be sure that I strove
after simplicity, knowing
full well that deep things
are both simple and marvel-
lous.
xxxvii
xxxviii
This book goes back to
the “ Handbook ” of Staun-
ton, with which it has in
common the unbelief in
compilation and the belief
in the creative mind. 1
therefore trust that it will
appeal to English readers.
In conclusion, I desire to
thank both Mr. W. H.
Watts and Mr. W.
Winter, who have helped
me in various stages
PREFACE
of production, for their
assistance and for the pains
most conscientiously taken.
Mr. Watts has thoroughly
sub-edited the present
edition, and all of the
many corrections and alter-
ations that he has made
have my full approval.
EMANUEL LASKER.
LoNDON, 1932.
LaskER's MANUAL OF CHESS
FIRST
BOOK.
THE ELEMENTS OF CHESS.
THE game of Chess has a
history that at all times has
awakened interest but of
which very little is known.
We know some fables treat-
ing of the origin of the
game, fables that are true
to history only in so far as
they lay the place of origin
in Asia and the time of
origin in a very distant
past. Games similar to
Chess have been discovered
on Egyptian sculptures.
Written documents, a
thousand years old, refer-
ring to Chess, have been
found. The game of Chess
of those days was not, how-
ever, the game that we now
know. No doubt, Chess
has undergone many
changes and who knows
whether Draughts, or, more
precisely, a game related to
Draughts, was not a fore-
father of our Chess.
The European career of
Chess began a thousand
years ago. At that time it
was an admired favourite in
Spain, the game of the
noble and the learned. In
feudal castles and at the
courts of princes it was
cultivated; it was praised
in artistic poems. For cen-
turies it remained the aris-
tocratic, noble, royal game,
accessible only to a refined
taste. Later, it penetrated
through Italy and France,
and at last it found a home
wherever the foot of the
white man trod.
Chess, as pointed out, has
changed, but in its attire,
in its forms only, by no
means in its essence, its
idea. That has remained
unchanged all through the
many centuries of its life.
To discover this idea is
therefore not difficult: at
all times Chess has had the
will, the intent, the mean-
ing of picturing a war be-
tween two parties: a war
of extinction, conducted
The Square
2 LASKER'S MANUAL OF CHESS
After Halving
according to rules, laws, in
a cultured manner, yet
without clemency. This
becomes evident from the
rules of the game almost
at first sight.
The Chess-board.
The most ancient and
most enduring feature of
Chess is certainly the
board, the table upon which
After Halving a Second Time
After Halving the Third and
Last Time.
it is played, the field of the
Chess struggle. In consists
of 64 parts every one a
small square, in their
totality composing a large
square. In eight rows and,
perpendicularly thereto, in
eight lines the 64 squares
are ordered. Consequently
one can draw a Chess-board
by halving the side of a big
square three times in suc-
cession as shown by the
above diagrams.
The technical process of
producing a Chess-board is
therefore very simple, and
the logical | conception,
neither is apprehension of
the board complicated. The
perception of the 64 squares
by the eye is nor so easy,
but it has been facilitated
by the use of colour. The
squares are | aiternately
coloured black and white, so
that from time immemorial
the Chess-board looks as
follows :
LASKER'S MANUAL OF CHESS 3
It is of importance that
the student of Chess should
know the board very accur-
ately; he should be able to
visualise each square in its
individual position as well
as in its relations to its
neighbouring squares. For
this reason the board has
been divided into three re-
gions: the middle and the
two wings!” The left wing
* is composed of the first and
second line to the left, the
right wing in the same way
by the two extreme lines on
the right hand, and the
middle is formed by the
four remaining lines, the
Hthird, fourth, fifth and
sixth. In the centre of this
middle, T Squares “are
situated, h' form “the
on of the fourth
=
and AFA line with the foúrth
and ffth "row. These four
squares in the centre of the
board have, for strategic
urposes, the greatest sig-
nificance.
To describe the events on
the Chess-board briefly and
“
exactly, a name has been
given to every one of the
64 squares; in olden times
a descriptive name, in our
time, where the science of
Nature and of Mathematics
has become so prominent, a
mathematical name, This
mathematical name reminds
us of syste: f co-
ordinates in the” ras
introduced by Descartes.
Accordingly, "the ei ht,
“ lines,” running upwards,
are successively designated
by the letters a, b, c, d, e,
f, g, h, and the eight
“rows,” running from left
to right, are successively
designated by the numbers
1, 2,3/4,5,6,7,8. The a
line, line h line
is therefore a certain line;
the first row, second row
- eighth row a certain
row. Since each square
belongs to oneTine and to
one row only, itis unambig-
uously “designated by its
line and row, For instance,
bs is that one square on the
ine that belongs to the
fifth row. According to cus-
tom the letter pr
number; 5
never sb. Thus this notation
has the advantage of
naming each square with-
out ambiguity.
Of the other notation, the
descriptive one, which is
in use in many countries
and also in the Anglo
6 LASKER'S MANUAL
player who cannot save his
King from capture, is
“ Checkmate” and loses
the game.
These rules are not com-
plete, besides they are too
brief so that the reader can-
not be expected to obtain a
clear conception through
them, but they serve as an
initial step in that they
produce a vivid impression
of the Chess struggle. We
shall now consider them in
detail and at length in order
to illuminate the various
logical consequences that
come thereby into play.
The
The King may move
from the square it occupies
to any square satisfying the
following conditions :
1. A neighbour to the
square of occupation.
2. Not occupied by a man
of its own party.
3. Not menaced by any
hostile piece.
Once during the game
the King may violate the
first of these rules, namely,
in Castling, otherwise
never. In Castling, the
King is moved TWO squares
to the Right or Left, as the
case may be, and the Rook
towards which the King has
moved is then placed upon
the square which the King
jumped over. But this move
is not permitted when
King.
OF CHESS
1. The King is in
“Check,” i.e, menaced
with capture.
2. The King or Rook
has already made a move.
3. The move of the Rook
is obstructed.
4. The King or Rook
after Castling would be ex-
posed to capture.
What has been said here
in dry words may now be
presented pictorially.
”
”
Raios
Sano
Enio
The White King placed
on cz has only ONE pos-
sible move, to wit, to bz.
It may go there, because
firstly, that square is neigh-
bour to cz; secondly itis not
occupied by a man of its
own party but a hostile one;
and thirdly, the square bz
is not menaced by any
enemy, neither the Black
King nor the Black Rook,
nor the Black Pawn in their
present positions being able
to capture a piece on bz. On
the other hand, the White
King could make no other
LASKER'S MANUAL OF CHESS 7
move; it cannot move to bi,
dr, on account of the Black
Rook, nor to b3, d3, on
account of the Black Pawn,
nor to dz because of the
White Pawn standing
there, still less to cr, where
two slayers would await it,
nor to c3, which is menaced
by Bishop bz and obstruc-
ted by a White Pawn be-
sides. To other squares it
cannot move since they are
not neighbours to its pres-
ent residence.
The reader may demon-
strate that in the above posi-
tion also the Black King
has only one possible move,
namely, to g7.
Black to move. His King
is Checked ” | because
menaced by the White
Queen. The King cannot
capture the Queen since g7
is threatened by Pawn f6;
the King can go nowhere
else for the White Queen
threatens its place of re-
fuge; the White Queen can
be captured by no Black
piece. The King can there-
fore not be saved, the
“Check” is a “Mate,”
““Checkmate ”'; Black has
lost the game.
Castling *
Cio E)
o Ea
Z E
ma no
Ele e
The two Kings and the
four Rooks still stand
where they stood at the
commencement of the
game. Let us suppose that
hitherto none of these
pieces has moved. White, if
he has the move, can
Castle with Rook hr b)
placing it on fr and simul-
taneously jumping with
King to gr; or he can
Castle with Rook ar by
placing it on dr and jump-
ing with King to cr. Black,
if it is his turn to move, cam
Castle with Rook a8,
whereby King and Rook
occupy the squares c8, d8
respectively. But he can-
not Castle with Rook h8,
48
*In practice the player will be
well advised always to move the
K first and then his R when
making this move.
8 LASKER'S MANUAL OF CHESS
because the White Queen
would attack the Rook after
Castling and therefore Cast-
ling is illegal.
The Rook or Castle *
The Rook cz has the fol-
lowing possible moves: to
bz, dz, ez, f2 and capture
of g2. Itcannot gotocr or
c3 because it is under obli-
gation to guard its King
against the White Rook g2.
The Rook c4 can go to a4
or by or dg or capture eq
but cannot capture f4 be-
cause Rook eq is an ob-
struction ; it may also go to
c8 or cy or c6 or c5 or c3
but not to cz or ct owing to
the obstruction of Rook cz.
The Rook e4 has only two
squares open to it, d4 and
c4, and the Rook g2 no less
than 12 squares, any square
of the g line and all but two
*'The name “Castle” is rarely
if ever used in modern chess
literature for this piece.
squares of the second row :
hz, f2, ez, dz, cz, gr, g3,
84 g5 86, 87, 88.
The Bishop.
In this position three
Bishops are on the board,
c3 c4, f6; also three
Rooks, cr, dz, fy, and of
course the two Kings—the
Kings never being captured
—on at and g8. Since the
Bishops move diagonally,
Bishop c3 can capture f6,
and vice versa. But the
Bishop c3 cannot capture
Rook dz because the
Bishop is forced to protect
its Ring against Bishop f6
by obstruction. The Bishop
c4 can capture Rook fz;
this piece is immobile since
itis pinned by the Bishop cg.
The number of squares to
which in the above position
the Bishops might move, is
=
LASKER'S MANUAL
introduction of the new rule
Pawn fz could evade Pawn
g4 by advancing at once to
f4 and could then molest
Black unpunished.
Naturally, the Pawn g4 on
guard felt itself deceived,
when the hostile Pawn
crept through the advance
posts. There were scenes
of hot dispute. It could not
be the meaning of the in-
novation to make the ad-
vancing Pawn immune.
And finally justice was vic-
torious: the Pawn standing
on guard was acceded the
right of capture, just as if
the Pawn trying to slip
through had advanced one
step only; but the Pawn on
guard cannot defer this
movement but must execute
it without loss of time as an
immediate reply. to the
attempted advance. If, for
instance, in the above posi-
tion White moves f2—f4
Black mav answer g4x'f3,
thus executing his original
intention of capturing the
Pawn en f3.: This species
of capture is named “'cap-
ture in passing” or, with
the French — expression
capture “en passant. *
If the Pawn, after a, is
not immediately captured
by gg “in passing,” it stays
unmolested on f4 and has
thereafter to contend only
with the hostile Pawns of
the f and e line.
OF CHESS mn
The Pawns only advanc-
ing ahead arrive, in advanc-
ing row by row finally to the
eighth row where according
to the rule they would come
to a barrier and would be
immobile. Should this sig-
nify their death? Should
they now become useless
after having done their duty
and fought their way
through the ranks of the
enemy? That would not
be in keeping with justice.
Since in a struggle it is
honourable to draw upon
oneself the fire of the enemy
and to do him harm, the
Pawn advancing to the last
row is rewarded by becom-
ing an “officer” initsarmy ;
it is changed for a Queen,
Rook, Bishop Or Knight,
according to the will of the
player; it is promoted to a
higher rank since officers
have much more mobility
and value than Pawns.
Na
mo neo
mom
a
Kit is White's turn to
move here, he may advance
Pawn ey to eg, change it
for a Queen and call Mate
|
x
|
12
Ifitis Black's turn to move,
he can advance f2 to fr, de-
mand a Knight and Check-
mate White.
The Initial Position.
'
|
,
E
From time immemorial
the men are placed at the
beginning of the game in
the order shown above, and
White makes the first move.
In the corners stand the
Rooks, on the first row the
White officers in the order
R,Kt,B,Q,K,B, Kt R;
the corner to the right of
Wee is “in the
second row stand the White
Pawns, in the seventh row
the Black Pawns and in the
eighth row the Black
officers, every one opposite
to a White officer of its
Ow d, the Queen oppo-
site the Queen, the King
opposite the King, and so
forth. The White Queen is
placed on a white square,
tHE Black Queen on a black
square, the Queen therefore
on a square of its own colour
Da remnant of feudal
gallantry.
LASKER'S MANUAL OF CHESS
The End of the Game:
Checkmate (Mate), Stale-
mate, Draw.
With a Checkmate the
game is decided, but not
every game ends with a
Mate.
If he whose turn it is to
move can make no legal
move and yet his King is
not Checked he is not
Checkmated though the
game necessarily is at an
end. Such a conclusion of
the game is called a Stale
mate, a useless, a false, an
nproductive Mate, briefly
“Stalemate.” de who. is
Stalemated does not lose
the game nor win it either,
because loss of the game is
suffered only by him who is
““Checkmated,” and an
essentiai condition therefore
is that the King should be
in a
the
in eck, whereas
“Stalemating position
King is not in Check,
Again when neither of
the opponents believes he
has the power to end the
game by administering
Checkmate, the game is un-
decided, “drawn,” by
mutual agreement. This
agreement may be volun-
tary or compuisory. Com-
pulsory when the two op-
ponents repeat their moves,
going backwards and for-
wards without changing
their position, compulsory
also when for fifty moves in
LASKER'S MANUAL OF CHESS 13
succession no essential
change, no advance towards
the final goal can be demon-
strated by either player.
This demonstration, such is
the accepted law, is
achieved when during these
fifty moves no capture nor
the advance of a Pawn has
been performed, for these
are, by common consent,
the outward, the visible
signs of an essential
change.
Here White is to move,
Black menaces Checkmate
in two ways, either by Qh3
captures hz or plays to g2.
White cannot defend the
threat, he therefore tries to
attack the opponent by giv-
ing Check with Qb6-—a6.
Black is forced to reply K
a8-b8. Now Qa6-b6 again
checking. The pinned Pawn
cannot capture, hence Kb8
—c8 or —a8. Again Qb6—
a6, Ka8 (c8)—b8. And the
Checks have no end, the
game is drawn by “ Per-
petual Check.”
The Function of Strategy.
Herewith the rules and
laws of the game are laid
down; according to the
very same rules play the
beginner and the veteran,
the duffer and the master.
Whoever does not follow
these rules does not play
Chess; whoever follows
them belongs to the com-
munity of Chess-players
that counts many millions.
What distinguishes the
Chess-players, all of whom
follow the same rules, is
called strategy: the plan,
meaning, intent, force,
briefly the reason of their
moves.
This reason is no differ-
ent from all reason, but a
part of it, grown on its
body, possessed of its force
and conditioned by its
pains. On the same tree
where a little branch hangs,
called the logic of Aristotle,
there hangs another branch
named Strategy in Chess.
The Descriptive Notation.
Since reason, to be com-
municated, needs a system
of expression, a kind of
language, the Chess com-
munity has invented and
propagated technical words
and a notation of squares
and moves. True, many
nations follow the notation
by co-ordinates described
16
If the stronger side has
the Move, we can demon-
state that Rook and King
against King can always
force a Checkmate. This
demonstration is mathe-
matical. It is founded upon
a certain process, by which
the weaker side is eventu-
aliy shorn of its mobility,
its King being confined in
a prison with ever narrow-
ing walls, and finally forced
into a Checkmate. The
demonstration begins by
showing that with the
pieces available certain
Mating positions exist and
continues by making evi-
dent that the weaker side,
in the course of the above
process, may be driven into
one of these Mating posi-
tions.
As long as the King is in
the middle of the board, it
cannot be Mated by King
and Rook. For let us sup-
pose that the two aggres-
sive pieces have arrived at
their position of strongest
effect. "Then the two Kings
will stand opposite each
other and the Rook will
give Check on line or row,
and thus the besieged King
will be Checked and have
five squares of its domain
cut off by the enemy. This
is easily seen.
LASKER'S MANUAL OF CHESS
Strongest Effect of King
versus King.
os
sm
mansa
Here the Kings stand as
near to each other as pos-
sible since they must not
expose themselves to cap-
ture, not even to capture by
the opposing King.
They stand in “ Opposi-
tion,” they prevent each
other from moving on any
one of the three squares
Wihite's O3, Q4 Os.
Strongest Effect of King
plus Rook versus King.
ER)
no
ams
pr
a
The Kings are in Oppo-
sition, the Rook Checks
and deprives the hostile
LASKER'S MANUAL OF
King of the three squares
adjoining, those dominated
by the White King. Thus
the King placed on the
Bishop-line is driven to-
wards the Knight line, a
line nearer to the boundary
than the one the King held
previously.
Mating Position with King
on Border.
Mating Position with King
in Corner.
na WU
nm nó
The stronger side forces
the hostile King to the
border and if need be into
a corner by proceeding as
the fisherman who drives
fish into his net and then
draws the net, narrowing
down the space available to
his prey until finally no
room is left to the victim.
But there is a point that
needs further elucidation.
After all, the above picture
does not come true to
reality. Let us consider the
following position :
CHESS 17
The King in the Net.
True, the Black K on his
QBs cannot get over the Q
file nor his fourth row as
long as the White Rook,
protected by its King,
stands on guard on Qs. But
how is the net to be drawn
tighter? If the Black King
should refuse to move, the
tightening of the net would
be impossible.
The fish in the net of the
fisherman might refuse to
move, not so the King in
the net of the Rook. The
right of moving in Chess
is at the same time an
obligation. In by far most
instances the right to move
is of great value, but there
are cases, as shown above,
where to move is disadvan-
tageous. Yet, rightly or
wrongly, the laws of Chess
do not permit a free choice
in this respect: vou have
to move, whether you like
it or find it irksome. The
constraint to move is
usually called by a German
18 LASKER'S MANUAL OF CHESS
word, '“Zugswang,” that
has become international in
its usage.
Let us return to the above
position, White to move.
White plays King from
K6 to Q6. If Black replies
King from Bs-Kts, or Kt6,
the Rook will follow it up
with R-OBs, thus cutting
off the QB file; and if
Black replies King from
Bs-B6, the White King
will get into Opposition,
King from Q6 to Bs, and
the play might further pro-
ceed methodically King
from B6 to Kt6, R from Os
to Q4, King from Kt6 to
B6, King from Bs to Os,
King from B6 to B7, King
from Qs to B4 and so on.
To drive the King by
means of the Zugzwang
on to the border and there
to give it the Checkmate is,
after ail that has been said,
an easy task.
Second Proposition :
King and Bishop or King
and Knight against the
bare King make a Drawn
ame.
Let us deliberate accord-
ing to the above method.
We soon find that a Check-
mate with King and Bishop
or King and Knight
against King is impossible
even when the weaker side
has its King placed in the
most unfavourable position,
the corner. Should the
aggressive King stand even
in opposition to the
cornered King, the be-
sieged party will yet have
one square of escape;
should that be taken away
by Bishop or Knight, the
ing in the corner will not
be Checked and therefore a
Stalemate will result; con-
versely, if the cornered
King is Checked it is driven
only on more favourable
ground. The task of Check-
mating with the above force
is unsolvable.
Third Proposition: King
and two minor pieces
against the bare King will
force the Checkmate unless
both the minor pieces are
Knights.
On account of the lesser
force of Bishops or Knights
as compared with the Rook
or Queen the two latter offi-
cers are called the “major”
pieces, the former ofhcers
the “minor” ones. With
the aid of two minor officers
and the King Mating posi-
tions can always be con-
structed, for instance, the
three that here follow :
LASRKER'S MANUAL OF
in view, it is not hard to
drive the King into a cor-
ner. But now another diffi-
culty arises. The adverse
King must be driven into
one of those corners that
the Bishop can assail, as
mate cannot be forced in
either of the other corners.
If the Bishop moves on
white squares, it is limited
to these white squares, for
diagonals running through
a white square comprise
white squares only; and
with black squares it is the
same. Hence, the hunted
King will be prudent to
allow itself to be driven to-
wards a corner unattainable
to the Bishop and to shun
either corner of the colour
assailable by the Bishop. On
the other hand, the assail-
ant, having driven the
King into the safe corner,
is confronted by the prob-
lem of driving it into one
of the unsafe corners.
This latter task has to be
studied in detail. The play
runs as follows:
CHESS 21
1. K from R6 to Kt6
K from R square to
Kt square
2. K from Kt6 to B6
K from Kt square to
R square
3. Kt from Ky to Qs
K from R square to
Kt square
4. Kt from Os to B7
Thus the corner is cut off.
K from Kt square to
B square
5. B from Q4 to R7
K from B square to
Q square
6. Kt from Bz to Os
K from Q square to
K square
Black makes an attempt to
gain more freedom of move-
ment.
7. E from B6 to Q6
K from K square to
Bz
8. Kt from Qs to K7
K from B2 to B3
9. Bfrom Ry to K3
The net holds tight, the
attempt of the Black King
is frustrated.
10. B from K3 to O4
K from B2z to K
square
11. K from Q6 to K6
K from K to Q
square
22 LASKER'S MANUAL OF CHESS
12. B from Q4 to Któch.
K from Q square to K
square
Now the Knight has to cut
off the square K8.
13. Kt from Ky to Bs
K from Kto Bsq.
14. Kt from Bs to Q6
K from B sq. to Ktz
15. K from K6 to Bs
K from Ktz to R3
16. B from Kt6 to QB
K from R3 to R4
17. Kt from Q6 to K8
K from R4 to R3
18. B from Q8 to Ktsch.
The Black King dares not
return, else it is Check-
mated at once.
18.
rom R3 to R2
19. E from B5 to B6
K from Rz to Kt sq.
20. K from B6 to Ky
K from Ktsq. to Rz
21. K from Kgz to B7
K from R2 to R sq.
B from Kts to R6
K from R sq. to Rz
23. B from R6 to B8
K from R2 to R sq.
24. B from B8 to Ktzch.
K from R sq. to Rz
25. Kt from K8 to B6
Mate.
Fourth Proposition: The
Plus of a Pawn does not
always suffice to force the
win, but in the majority of
cases it does.
In considering this pro-
position, one must accen-
tuate the condition of
22.
ceteris paribus very
strongly. The plan of
““exchanging ”” the hostile
pieces one by one, until the
extra Pawn beside the two
Kings remains alone on the
board, is often difficult and
perhaps impossible to be
carried through. But, for all
that, let us consider this
task solved and let us now
inquire into the concluding
stages of that contest.
First, let the Pawn fight
the adverse King unaided.
Will the Pawn be able to
advance unharmed on to
the eighth row, there to be
ueened, afterwards to
heckmate the King? Or
will the King approach the
Pawn meanwhile and cap-
ture it? The question is
one of pure mathematics.
While the Pawn advances
one square the King ap-
proaches one square.
Hence, the Pawn having
to advance by Pawn steps
until it Queens, the King to
approach by King steps to
the square where the Pawn
Queens, al! depends on the
relation of the two members
Pawn steps and King
steps. If the number of
Pawn steps is less than the
number of King steps, the
Pawn will Queen. If they
are equal, or if the number
of Pawn steps is greater
than the number of King
steps, the King will cap-
ture. For instance, if the
LASKER'S
White Pawn is on K6,
White to move, the Black
King must stand at a dis-
tance of two squares from
Wihite's K8, or the Pawn,
though unaided, will
Queen. The Black King
must therefore in that
moment stand upon one
of the squares QBr, QB2,
OB3 Or, QO3, Kr, Ka,
KBr, ÉB3, KKtr, KKtz,
KKtg to stop the Pawn.
The Black King must stand
within a certain rectangle
formed by two squares,
which have the line White's
K6, Kz, K8 as a side.
Each one of these squares
is commonly spoken of as
““the square of the Passed
Pawn.” The Pawn is
“passed” because it has
escaped the perils of oppo-
sing Pawns and is now
free to advance to the
eighth row unhampered by
hostile pawns.
As an exercise show that
if the Black King stands
here on Q4, Kg, or KBg4,
White having the move, it
cannot stop the pawn.
MANUAL OF CHESS 23
In the next diagram, the
Black King stops the
Pawn, but the White King
aids it. Will the Pawn
now advance? Far from it!
The King will first gain
room for the Pawn by
Zugswang and therefore
use the Opposition.
E
White to move wins by
«.K-Os K-Kz
a K-B6 .. .
Thus the White King
has gained tie power over
Q7, à point over which the
Pawn will have to march.
Ze KO
3. K-06 K-Br.
4. K-K7
Now the White King also
guards Q8. No matter
what Black may do, the
Pawn will safely advance to
Se Q6, Q7 and Queen on
Black to move will draw.
To cereneee K-—B2
Now the Black King
fights the White one, pre-
venting its advance.
2. P-QOs RK-Q2
26 LASKER'S
1. R—Któch. K—Kz
2. R—-Rych. K-Ki
(best)
3. R—Kt8ch. O—O1
4. RxQch. Kxk
5. R-—-R8ch. K moves
6. RxR and wins by
plus of pieces.
E EH
pia
White has left the first
row unprotected and Black
can therefore drive the
White King into a Mating
net by co-operation of
Rook, Knight, and Pawn
on Bs.
— — — R—R8ch.
2. K-R2 R—-R8
Mate
or2. K-B2 R-B8
Mate
In order to see more
clearly why a series of
Checks is so dangerous,
let us analyse the defences
against a Check.
A Pawn that Checks
forces the opponent to cap-
ture the Pawn or to with-
draw the King.
A Checking Knight must
be captured or the King
must fly.
MANUAL OF CHESS
A Bishop or Rook or
Queen that Checks must
be captured or the line of
assault must be obstructed
or the King must fly.
Against a “Double-
Check,” a Check given by
two pieces simultaneously,
there is only one possible
defence : flight.
If therefore the King has
no mobile aggressive parti-
sans to help it by capture or
obstruction of offenders, it
must fly continually and
has only the hope of finally
joining its own forces and
finding a place of safety.
But against an assailant
who knows what he wants
and goes about his business
deliberately, the task of
the deserted King isa very
hard one.
For Checkmating suffice
a few pieces provided their
force is used up to its ex-
treme limit. Here follow a
few instances of maximum
work.
Fara
e
A Queen all by itself
Checkmates the King
hemmed in by its Rooks.
LASKER'S MANUAL OF CHESS
7
E
Y ”
The King, in the middle
of the Board and unob-
structed, therefore very
mobile, is Checkmated by
the slight force of Queen,
Knight, Pawn.
And here in the middle
of the board a Checkmate
administered by Rook and
two Bishops.
27
Against the cornered
King, Rook and Knight
alone are sufficient.
Numerous are Mating
positions of a few pieces
provided that the hunted
King is hemmed in by
some of its own pieces
which thus obstruct its
flight. For instance, the
*“* Smothered Mate” execu-
ted by a lone Knight.
E
Y 7
4 W
no
no
poa
And now a Mate
Double Check.
by
The two White pieces
struggle against an over-
powering number, but a
Double Check saves them
and wins the day.
1. R-—-B8 mate
28 LASKER'S MANUAL OF CHESS
In these six pósitions the
White K is not shown as
he takes no part in adminis-
tering the mate.
From all the foregoing it
is apparent that the attack
against an exposed King
is full of promise provided
it can be pursued by several
pieces of which one is a
major officer.
On the Advantage brought
about by a Simultaneous
Attack upon Several
Objects.
But also when the assail-
ant has no superiority in
pieces nor an exposed King
as object of attack he has
a multitude of aims to
achieve which would pro-
cure him an advantage, for
the capture of any officer or
even of the modest Pawn
may be of great value; to
capture is, ceteris paribus,
a gain if the opponent can-
not recapture; as we know
from our first proposition.
True, to threaten an ofi-
cer is rarely opportune, be-
cause the officer is either
“ guarded,” i.e., defended
by its comrades in that they
dominate its square and
therefore threaten with
capture any and every piece
capturing the officer-—or
else the officer, being very
mobile, simply takes to
flight. But that is not so
when several attacks of this
nature take place at one and
the same time. According
to the fundamental rules,
the players may move
only one piece at a time;
except when castling,
hence, in case of a simul-
taneous attack on several
pieces, not all of the
assailed pieces can fly at
the same moment; some
must therefore tarry and
suffer the consequences. To
save them requires an ex-
traordinary efiort, princi-
pally a hurried counter-
attack by the flying officers
themselves against the ad-
verse King or on valuable
pieces of the opponent, so
as to prevent him from cap-
turing one of the pieces
that have fallen into his
power and to make possible
their flight; and this great
effort has to be made very
quickly and with energy,
else a catastrophe is immin-
ent.
When a Bishop, Rook
or Queen attacks a piece
which by its flight would
expose a comrade, possibly
the King, to capture, the
defender is in the same
predicament, since flight
may be out of the question.
In that case the attacked
piece has to be fortified as
far as possible or else, if
the defence fails, has to sell
its life as dearly as possible.
If the piece protects the
King, whose life is precious
LASKER'S MANUAL
the corner and “ Discovers
Check ”” thereafter by Rx
KtP. Show that White
in this fashion would finally
win the QR.
The Bishop pins the
Knight inasmuch as the
Bishop could capture the
Queen but for the obstruc-
tion of the Knight. This
pin is, however, not uncon-
ditional. If the Knight
moves while attacking the
adverse King, the pin is
wholly illusory. —Hence,
Black plays Rt-Ks, Check-
ing and assailing the dan-
gerous Bishop at the same
time and thus winning it.
OF CHESS 31
Black pins the White
Knight on KBg3 by his QB.
But the pin is conditional.
Can White execute a strong
threat by moving the
Knight? Indeed, he can.
He captures the KP with
the Knight, thus attacking
the Bishop with his Queen.
And if BxQ, the threat of
White against the King is
executed: BxPch., K-Kz;
Kt-Qs Checkmate. This
motive recurs often. In an
opera called the “ See-
kadett” ('ºThe Cadet at
Sea”) a short game of
Chess is played on the stage
and it is this motive that is
used on that occasion.
On the Use of Superior
Power at Decisive Points.
If a pinned piece in-
capable of movement or a
blocked Pawn is assailed, a
fight ensues on that spot,
since the piece under attack
under conditions as above
described cannot take to
flight; the only way to save
the piece is by hurrying
supports to it. As soon as
the assailant, and were it
only for a moment, obtains
the superiority at the point
of contest, he is at liberty
to capture the piece and to
hold on to the advantage
thus gained. The rule by
which it is determined
which side has the advan-
tage on a given spot is very
32 LASKER'S MANUAL OF CHESS
simple: two pieces which
dominate the spot are
stronger than one and
weaker than three and keep
the balance to two hostile
pieces on that spot. And
so it is in general, even the
King making no exception
to this simple piece of arith-
metic.
The Rook on Os is im-
mobile because pinned by
the White Bishop. White
attacks it by Kt-K2. Now
it is twice attacked and
guarded only once. Black
keeps the balance by R-
R5. Now White plays
KtxR, so as to immobilise
the other Rook. Black may
reply RxKt, but only to
lose that rook, since White
assails it anew by K-K3,
thus gaining the superiority
of two against one upon the
disputed point Qs.
The idea of superiority is
of frequent use. I intend,
for instance, to puta Pawn
or a piece upon a point of
vantage that my opponent
will not let me gain and to
obtain my purpose I must
support that Pawn or that
piece upon the point aimed
at by units in number
superior or at least equal to
those of the defender.
Here White intends P-
Q4. That point is domin-
ated by Queen, Knight on
KBg and Pawn on QB3, it
is defended by Bishop on
OB4, Knight on QBs3,
Pawn on K4. The units
being equal in number,
White is safe in advancing
the Pawn.
Though the rule as above
stated holds unexception-
ally good, it needs a corol-
lary in that the “ value ” of
the pieces engaged in the
contest have to be taken
into account. — Generally it
would be foolish to post a
Queen, however well defen-
ded, upon an empty spot
assailed by a hostile Pawn.
To place a very valuable
piece upon a contested
point cannot be my inten-
LASKER'S MANUAL OF CHESS 33
tion, unless I obtain thereby
a very valuable compensa-
tion.
The question becomes
very much more compli-
cated as soon as several
points are under contention
simultaneously. To obtain
the superiority upon the
spot A, I may attack one of
the defenders of that spot
situated on B, and even
though my opponent have
superiority on B, that attack
may serve me to gain
superiority on A.
pm a
na
na acer
The Rook is twice
assailed and twice defen-
ded, hence on Wihite's
Q4 the forces are even;
in spite of this the
Rook is lost, because
the defending Queen is
assailed. White plays Q x
Qch. Now the Rook cannot
save itself either by R-Q8
ch. or by R-Ktsch., be-
cause Black is in Check.
Black replies Ktx Q. After
this interlude, White has
gained the superiority on
Q4 and captures the Ro k
gratis.
Also pins have to be
taken into consideration.
Here the Black Queen is
pinned, the White Queen
also. Though the Rook
on Bz seems to be defended
twice and assailed no
oftener than twice, it is
lost. White simply cap-
tures it with Bishop, since
neither King nor Queen can
recapture. Black must
answer K-Br, White con-
tinues with B-Kych., forces
KxB and wins the Queen.
All this complication arises
because the squares adja-
cent to the spot KBz, also
the spot KKtir, where the
Black King stands, enter
into the turmoil.
36 LASKER'S MANUAL OF CHESS
White with the move
plays PxKt, calls for a
Knight, says Check, simul-
taneously attacks Queen,
then captures Queen and
thereafter the immobile and
heipless Rook. Mark the
exceeding value of the right
to move. Black to move
would have an enormous
superiority.
Ceteris paribus notwith-
standing, the exchange
values of which a few are
set down above, are there-
fore always somewhat prob-
lematical. For all that, they
are to the Chess-player a
most needed compass. If
he conscientiously follows
them, his ship nearly
always, even though only
after many moves, runs
safely into port.
We are not without a
method to probe the above
values and to discover
others. All we have to do
is to build simple positions,
in which the values under
discussion, say Rook
against Bishop and Pawn,
with due regard to the
ceteris paribus are set to
fight each other and care-
fully to analyse the course
of that fight. Of the appli-
cation of this method a few
examples are here given.
Rook versus Bishop and
Pawn. The ceteris paribus
condition is here fairly ful-
filled, both sides having
besides two blocked Pawns
each. True, the White
King has a very advantage-
ous position, but such an
advantage can be forced by
methodical play as soon as
the advantage of Rook ver-
sus Bishop and Pawn is
conceded. This position
represents the final stages
of the contest. White has
all the initiative, he is the
aggressor. He assails the
OQP twice. It is guarded
twice, but by assailing the
King White can drive that
protection away and thus
attain the superiority on
Q6. 1 R-Rych., K-Or;2
K-K6. | Thereafter R-Q7
and RxP. The advantage
of the “exchange” is
abandoned, since Bishop
may now capture Rook, but
King recaptures and holds
now advantage of position
in that it attacks the Black
Pawns while the hostile
LASKER'S MANUAL
King is inactive and must
suffer the destruction of its
army of Pawns. Then
White wins at his leisure.
The Queen is weaker than
two Rooks if the hostile
King is protected against
Checks, otherwise it may
be stronger. Ceteris pari-
bus, it would appear, the
Queen is a trifle weaker
than two Rooks.
White plays here R-
QB3, then R (R1)-OBr,
thus doubling the Rooks to
assail the BP and win-
ning it. To win the RP
would, it is true, be diff-
cult, because the Rooks
have to protect the King
against Checks. It is evi-
dent, however, that the
Rooks have the initiative
and that Black's hope is
merely to Draw by Per-
petual Check.
Even one Rook is suff-
cient to make a hard fight
against the Queen, provi-
ded that the Rook has not
to lend its help to other
OF CHESS 37
ieces, for instance, to weak
awns, but has a little pro-
tection from elsewhere to
lean upon.
White Draws by moving
his Rook from B3 to
QR3 and back to B3 un-
less forced to move the
King, which clings to the
vicinity of its Pawn. Thus
White is never in Zug-
swang and his pieces are
never unprotected.
A Rook without any
support loses against the
Queen ceteris paribus. Tf
it stays under the protection
of its King it is at last
driven off by Zugzwang.
The following instance will
illustrate sufficiently :
UM
a “mo mm
E,
mm
nulas
me Exa
ZA ua E E)
38
If Black to move, the
Rook must move away
from the King and soon
gets lost by White Check-
ing and attacking Rouvk
simultaneously, thus 1 R-
OR7; 2 Q-Ktsch., K-R8;
3 Q-R6ch. The Rook can
never go to KRy on account
of the Checkmate by Queen
on first row. 3 K
-Kt8; 4 Q-Któch., K- Ry;
5 OR7ch., K-Kt8; 6 O
Ktr or KB; Checks and
wins the Rook.
If White to move, he
can easily manceuvre so as
LASKER'S MANUAL OF CHESS
to bring about the same or
a similar position with
Black to move. For in-
stance 1 Q-QOgch., K-R:
2 Q-R8ch., K-Kt8; 3 O-
Rg.
It is not difficult to mul-
tiply researches of the
above type concerning the
exchange-value, and such
exercises are of exceeding
use to the student. What
has been said is sufficient to
guide him in this work,
which I should recommend
to him most earnestly.
LASKER'S MANUAL OF CHESS 41
thus tried to ofíset the
efforts of book players. In
the eighteenth century they
announced their first rule:
“Sortes les pieces”"—
“Get the pieces out.”
The meaning of this brief
sentence is clear. The
pieces obstruct each other
in their initial position, the
Chess-board in the middle
is unoccupied, let the pieces
get out so as to obtain
dominance over a fair share
of the unoccupied territory.
And let the pieces fight the
opponent in his endeavour
to lay his hand on too much
of that territory. And, if
you have mobilised your
pieces sooner than he,
assail him quickly, before
he can throw his undevel-
oped and therefore ineffi-
cient force into the action.
It took a hundred years
before a new rule was an-
nounced. Anderssen, the
winner of the first Inter-
national Tournament, that
of London, 1851, said:
“Move that one of your
pieces, which is in the worst
plight, unless you can
satisfy yourself that you can
derive immediate advantage
by an attack.” One may
guess the reasons for this
rule. If you cannot suc-
cessfully carry through an
ambitious enterprise, it is
sufficient to get your house
into order and to improve
the worst spots. In the
initial position the KP, the
QP, the two Knights,
occupy the weakest posi-
tions, because they obstruct
the most; hence, Anders-
sen's rule points out the
necessity of moving these
four men from their initial
positions. But later the
same rule applies again
and again.
A few decades went by,
tournaments became of fre-
quent occurrence, and the
masters, coming together
oftener than before, evolved
a * public opinion.” That
tended towards the rule:
Avoid the moves of Pawns
in the Opening as far as
possible. The distrust of
Pawn moves was founded
on experience in tourna-
ment play. If one was
worsted in the Opening,
one could almost invari-
ably point to a Pawn move
as the original offence. The
reason is that time is
valuable in Chess as
itis every where else.
There are Pawn moves that
are effective, for instance,
such as lay hold on import-
ant points in the centre of
the board or remove an
obstruction; but there are
very many Pawn moves
that really are not effective.
Distrust a pawn move, ex-
amine carefully its balance
sheet: this was the senti-
ment of the masters a few
decades after 1851, and,
42 LASKER'S
with slight modifications,
this sentiment is still very
strong and likely to last un-
changed.
I have added to these
principles the law: Get the
Knights into action before
both Bishops are devel-
oped. The advantage ob-
tained in following this law
is certainly not great, yet it
is distinctly perceptible.
By means of rules, laws,
principles of the above
kind, players with natural
talent could dispense with
compilations and the
memorizing of them. But
games played by them were
again and again analysed
and compiled and memor-
ised, so that at last, no
matter how they tried to
vary from the “ book * they
had to play against them-
selves, and, of course, they
could not successfully do
that. All of which shows
that nobody can wholly
escape the dire necessity of
compiling variations and of
examining and memorising
them. And therefore such
a compilation, though a
brief one, is correctly inclu-
ded in a Manual of Chess.
Here follows a collection
of variations essential in
Opening play. They are
selected from the million of
possibilities as possessing
character, importance, and
value as instruction to a
MANUAL OF CHESS
marked degree. A number
of variations are slightly
indicated, some only hinted
at, so as to provide the
reader with matter for his
own research and to accus-
tom him to independent
judgment and to initiative.
The Petroff Defence or
Russian Game.
1 P-R4, P-K4; 2 Kt-
KB3, KtKB3; Black re-
plies to the attack on his
KP by countersattacking
the White KP.3 KtxP, P-
Q3. It would not be advis-
able to answer with 3...
KtxP immediately, vi
4 Q-Ka, O-Ka; 5 QxKt,
P-Q3; 6 P-O4, P-KB3; 7
KtOB3 with an obvious
advantage. 4 Kt-KBg, Kt
xP;5 P-QO4, P-QO4. Now
White wants to drive off the
Black KkKt. Black will
fight to maintain it in its
position. 6 B-Q3, Kt-
QB3. Rather faulty would
be 6... , B-Q3;7 0-0,
B-KKts; 8 P-B4, O-O;
9 Kt-B3, and White has
the superiority in the
centre. 7 0-0. To bring
the King into safety before
the centre by exchange of
Pawns is opened to the
officers. 7. —
Ke; 8 OKtQ2. The
Knight avoids B3 so as to
keep the OQBP mobile.
Bu , P-B4;9 P-B4.
LASKER'S MANUAL OF CHESS 43
Position after White's
ninth move.
mask
Bars al
sos
WA E Al Um
Y A
ato
Ê
A
SS
A
De ces B—Kg
If 9 cu... » RtKts,
White retreats 10 B-Ktr.
10. PxP BxP
11. R-KI
White has attained his
object of driving off Black's
Knighton Ks. But White
may also continue :—
10. R-Kr PxP
11. KtxKt PxB
12. Kt-Bs B—O4
13. B—Kts with attack.
Again
De cure KtxkKt
10. BxKt O—O
11. O-Kt3, and White
has the best of it.
Al in all, the early ad-
vance of the KBP does
not seem advisable.
B—KB4
KtxKt
10. QxKt .
Position after White's
tenth move.
Black may here play 10
eres » BxB or B-Kts.
White has retained the ad-
vantage of the first move,
no more: As an instance
10... BxB;11 OxB,
O-O; B-O2, B-B3; 13
Kt-Ks. Or else 10 ......... ,
B-Ktg; 11 KtKs; or 10
cs B-Rt5; 11 Rt-Ks.
Inadvisable seems 10.........
Q-Q2 because of 11 B-Kts.
Returning again to the
main variation, let Black
retreat his advanced post.
Bo Rt-B3
9. P-B; OO
10. Rt—Ks
And now White will
fortify his advanced
Knight or force Black to
exchange it and will then
be able to recapture with
QP and to assail the ad-
verse King by a mass of
Pawns. White has the
initiative. White may
also follow another plan.
3. BtxP, P-O3; 4. Kt-
KB3, KtxP; 5. OKz,
46 LASKER'S
some because of the reply
IO. ice P-Q4; 11. PxP,
B-OB4; 12. PxKt, BxP;
13. Kt-Kz2, BxB followed
by RxKt or similar lines
of play.
Position after White's tenth
move.
White has the Initiative
If Black tries to keep his
KP in its place on Kg,
Hanham's variation results.
1. P-K4 P—K4
2. Rt-KB3 P-Q3
3. P-O4 QOK-Q2
TB... KtOQOB3; 4.
PxP, KtxP; 5. KtxKt,
PxKt;6. OxQ ch, KxQ.
The Black King is not well
placed.
4. B-—KKts B-—Kz
5. BxB OxB
6. Eros EKBs
7. Q—Q2
8 0-0O—0O
MANUAL OF
CHESS
Position after White's
eighth move.
White has gained in
space, but the position of
Black presents few assail-
able points.
Another important varia-
tion of Hanham's defence :
4. B-QB4 P-QB3
To secure the point O4
and to obtain mobility for
the Queen.
5. B-KKts Q-Bz
Ts. cc. » Q-Ktg; 6
B-Kt3, and the Black
Queen stands somewhat ex-
posed.
6. P-B3 KKt-B3
To gain a Pawn move by
6. P-KR3; 7. B-R4
seems hardly to the point,
since the Pawn, at least for
the present, seems better
left at home.
7. QKt—QOz
LASKER'S MANUAL OF CHESS 47
Position after White's
seventh move
It will not be easy for
Black to institute a counter-
attack. True, a certain
menace might develop in
RRRPRRUA PxP and attack
on KP or by the hazardous
manceuvre 7 P-
KRg followed by 8.
P! RKtM.
,
The Two Knights” Defence.
1. P-K4 P—K4
2. RKt-RB3 KE-ÓBs
3. B—B4 Ki-B3
4. Kt-—Kts
The idea of this move
which sacrifices develop-
ment in the interest of at-
tack is to disturb the de-
velopment of Black by
assailing the weakest point
in the Black camp, KBaz.
That the attack of White
is reasonable appears from
the consequences of 5.
eres » KtxP. Then
White may obtain an
advantage by the sacri-
fice 6. KtxBP, KxKt;
7. Q-B3 ch, K-Kg; 8. KÉ
B3, Kt-Kz; q. PA Q4, P-
B3; 10. B- -KKiS, soon to be
followed by Castling
Queen's side. Black can-
not get his King into safety,
the White Rooks very soon
become active, for instance,
o PxP; ar.
0:05, P% t; 12 KR-Ki
ch, K-O2; 13. KBxKt,
PxPch.; 14. K-Kt. Or
10. ii P-RR3; 11.
OBxKt, BXB; 12 0-0-0,
RA Br; 13. O- Kg. Or else,
EN KEK6: 9. O:K4
as recommended by Leon-
hardt. GO. P-B3;
10. P-O4. The sacrifice of
the piece against some
Pawns, in view of the in-
secure position of several of
the Black pieces, appears to
be well founded.
De Kt—QR4
to retain attack Black
abandons a Pawn for the
present.
6 B-Kits ch P-B3
To hold on to the attack.
TF 6... B-O2; 7. O-
PxP
P-KR3
9 Kt-KB3 P-Ks
10 Rt-Ks
The Knight wants to stay
in the centre supported by
the White Pawns. White
has nothing to fear from ro.
O-0s; 11. P-KB4,
48
B-QB4; 12 R-Bir since
then the White Pawns will
soon drive the Black pieces
off with P-B3, P-Q4 or P-
OKt4.
JO. eis B—O3
un P—Q4 O-Bz
12 B—-Q2!
Thus White takes advan-
tage of the bad position of
Black Knight on R4. Tf
RPPRIIER BxKt; 13.
PXB OXP; 14, BOBS;
White has an excellent
position.
IZ css Kt—Ktz
13 Kt-B4
Position after White's
thirteenth move
14 B—K3
15 Kt-B3
A position full of life.
White has an advantage in
development.
Black may follow another
line of attack.
Kt-Os
Su
The Knight goes into the
centre and therefore re-
LASKER'S MANUAL OF CHESS
nounces immediate attack
against the White KB.
6 P-OB3 P-Ktyg!
The Knight defends its
good post. Ifitgives way
at once, White proceeds
with 7 P-Q4
7. B-Br
The precious KB does
not desire to be exchanged
for the exposed Black
Knight (Leonhardt).
But 7. PxKt, PxB; 8.
PxP, QxP; 9 O-O, B
-Ktz; 10. Kt-KB3, Kt-
Q2; 11. Kt-Bg is not with-
out merits.
eee KtxP
8 PxKt OxKt
9 PxP óxP ch
10 Q—Kz QOxQ ch
1 BxQ P-—OB3
A difficult End Game,
White probably has a slight
advantage.
Position after Black's
eleventh move
Continuations where
White instead of making
an immediate attack is satis-
fied with placid develop-
LASKER'S MANUAL OF CHESS 51
B-K2;6 P-Ks, Kt-KKts;
7. R-Kr, P-03; 8 PxP,
QOxP; 9. P-KR3, Kt-B3;
or 6. P-Os;
7. KtxP, O—O, where-
upon Black is well enough
developed.
White may, of course,
choose a slow development,
for instance, by 3. P-Os,
Kt-B3; 4. KtOQOB3, B-
Kts; 5. KtKz2, P-O4; 6.
PxP, KtxP;4. O-O, B-
K3; but then Black has no
difficulties to overcome.
Max Lange's Attack.
1 P-K4 P-R4
2 Kt-KB3 Kt-OB3
3 P-Os PxP
4 B-OB4 Kt-B3
5 0-0 B-—B4
Black tries to maintain
the advantage of the Pawn
plus, White aims at throw-
ing the Black pieces into
disorder.
Position after Black's
fifth move.
abandons the King's side,
Steinitz, consequently, pro-
posed 6 ......... +» KE-KKts.
1 White, analysing super-
ficially, then tries an im-
petuous attack, the weak
troupe of the aggressor is
soon repulsed, viz., 7. Bx
Pch, KxB;8. Kt-Kts ch,
K-Ktr; 9. QxKt, P-Q4;
10. P-K6, O-B3. Again
7. P-KR3, KKtxKP; 8.
KtxKt, KtxKt; 9. R-Kr,
P-Q3; 10. P-B4, P-O6
ch; 11. B-K3, PxP; 12.
8 BP, ORs; 13. Q-Ba,
OxQch.; 14. BxQ, BxB
ch; 15. KxB, B-Kg3. Black
has no difficulty in over-
coming such premature
assaults and thereby gain-
ing an advantage. The
right plan for White is to
play safely. 7 B-B4. Now 8.
P-KRg is menaced. Hence
Te cr P-03;8. PxP,
PxP;9. R-Kch., K-Br.
Position after Black's ninth
move m Steinitz' variation
6 P-Ks P—O4
This counter-attack de-
velops OB and Queen but
10 P—KR3 Kt-B3
11 QRt-O2z B-B4
12 Rt-Kt3 Q-—Kt3
52 LASKER'S MANUAL OF CHESS
The possibilities are num-
erous. White can hardly
claim an advantage.
The Max Lange attack is
provoked by Black's sixth
move. 6... P-Q4.
7 PxKt PxB
8 R-—Ksq ch. B—-K3
Black may answer 8
denis » K-Br, but the
King remains there ex-
posed a long time, for in-
stance, after 9. B-Kts.
The strategy of Black
should be to try for safety
and counter-attack by
means of Castling Queen's
side.
9 Kt-Kts
Ifg, PxP, R-KKtr; 10.
B-Kts, B-Kz; 11. BxB,
QxB; 12. KtxP, R-Or;
13. P-OB3, RxP; Black is
well developed. 14. Q-
R4?, K-Br! vwhereupon
the KKtP is weak. After the
Knight move, on the con-
trary, the development of
Black is hampered, since
10. KtxB followed by 11.
QO-R5 ch winning the
Bishop is a menace. By
this threat White retains
the attack.
9 eee Q-O4
10 Kt-QOB3 O-B4
1 QKt-K4 B—-KBr
The right move since the
King's wing needs support.
TÉ II ss » B-Kty,
Black's Quen's wing re-
mains very strong, but at
the expense of giving up
resistance on the King's
side, wherefore the Black
King then cannot obtain a
safe post. White would
reply to 11. ......... +» B-Rtg
by 12. PxP, R-KKtr; 13.
P-RKKy, Q-Kt3; 14 Ktx
B, PxKt; 15. B-Kts, thus
preventing Castling
Queen's side and forcefully
menacing 16 Q-B3. A cele-
brated game-—White : Mar-
shall; Black: Dr. Tarrasch,
took the following course,
11 +, O—-O—O; 12.
KtxOB, PxKt; 13. P-
KKtg, Q-K4; 14. PxP,
KR-Ktr; 15. B-R6, P-06;
16. P-OB3, P-O7; 17. R-
Kz, B-Kt3; 18. K-Kto.
In the long run the Black
Pawn on Oz is untenable.
The Knight on Kg, soon
supported by P-B3, dom-
inates the centre. There-
fore, the retreat of the
Bishop 11....... B-KBr is
well founded. Apparently
12. P-RRKtg refutes the
move, but in reality no.
Black would defeat the
attempted refutation by 12.
crer » QxPch; 13. Ox O,
BxQO;14. PxP, BxP;is.
Kt-B6 Double Check, K-
Br; 16. KtxB, P-KR4!
Taken all in all, White can
hardly do better than
12 RtxBP KxKt
13 Kt-Ktsch K—Kt
14 RxB PxP
15 PRKR4 OO
LASKER'S
Not 15... +» O-Ktg on
account of 16. Q-B3.
16 RxP P-KR4
17 R-—-Któch B-—Ktz
18 Kt-K6 K-B2
Position after Black's
eighteenth move
a E ne E
White to play.
There is plenty of play in
it on either side.
The Ponziani Opening.
TP-R4
2 Kt-RKRB3 P-K4
3 P-B3 Kt-QB3
Black will do best to
attempt neither gain of a
Pawn nor to sacrifice a
Pawn, but rather to strive
for continued development.
3 cerema Kt-B3
4 P-Q4 KtxKP
Now 5 , P-Q4 is
possible; hence White is
forced to attempt a counter-
move.
s P-Os Kt-Ktr
The Knight must not go
to Kz where it would block
Bishop and Queen.
MANUAL OF CHESS 53
6 KtxP
Or else 6. B« 03, Kt-Bg4.
6 B—B4
7 Kt-Os B—Kt3
B-—Kz o—o
9 0-0 P—QOs
10 Kt-Q2 Ktx Bt
The Knight is captured,
because it threatens to ex-
change the valuable KB
via OB4.
Position after Black's
tenth move
Black will now complete
his development by Kt-Qz,
R-Kr, Rt-Br.
Black is by no means re-
stricted to the above line of
play. He may, for instance,
very well play
Ors.PxP, P-Qg4, where-
upon Black is secure.
5 ces Kt-O4
Se ces Kt-Ks would
be speculative, not to say
hazardous. 6. Q-Kz, P-
B4; 7. PxP in passing,
56 LASKER'S MANUAL OF CHESS
White has now some at-
tack, Black, in compensa-
tion, a fine Pawn in the
centre.
1 O-B3 B—Kz
12 R>-Kr R—Kr
Position after Black's
twelfth move.
Black will be able to drive
the advanced White pieces
off and to build up a firm
position, for instance, 13 O-
Kta, Kt-Rg4; 14 O-Rg, Bx
B;15 0xKt, PKR3.
The Opening takes a
wholly different turn if
White attempts to delay
Black's Castling. To that
end he must forego further-
ing his own development ly
5 Kt-QB3 and harass Black
as much as possible.
5 KtxKt KtPxKt
6B-O3
The sudden assault 6 P-
Ks would fail if Black keeps
cool. Black replies 6 .........
Q-K2; 7 Q-K2, Kt-Q4. Tt
White continues in the same
hazardous style, 8 P-OB4,
B-R3; 9 P-Bg, Black ob-
tains the advantage by 9
a » Q-Ktsch. If White
slows down, Black can
placidly proceed with his
development, say with P-
Q3, B-Q2, Castling
Queen's side, or perhaps P-
Ktg and B-Ktz, disturbing
the opponent on his part.
[o P—-O4
7 Q-Kz B—Kz
8 PXKs Kt-Qz
To push 9 P-K6, where-
upon 9... + Kt-B3, ob-
viously causes no incon-
venience to the opponent.
9 O—O o—o
so as to reply to 10 P-KB4
with 10. ......... » P-RKB4.
Black stands prepared.
While these variations are
not unsatisfactory to the
second player, he may try
to obtain even more than
above by assuming the ag-
gressive at once.
B-B4
4
s B-K3
The impertinent attempt
5 Kt-Bs can be punished
by 5 » P-Q4; 6 Ktx
Pch., K-B1;7 Rt-Bs, Px
P;8 QxQch., KtxQ; 9
Kt-K6, P-B4; and Black
is better developed than
White.
dermerana O-B3
6 P-OB3
Instead of this defensive
move Blumenfeld has pro-
posed the attackng move 6
Kt-Kts. Obviously, White
LASKER'S MANUAL OF CHESS s7
thereby gets his KP
doubled so that the point
K5 becomes easily acces-
sible to the opponent. Black
will first of all exchange the
Bishops 6 ......... BxB; 7
PxB, then weaken the
points KR6 and KB6 by
Tee Q-Rs ch;8 P-Kt3
and finally defend his OBP
with 8... +» O-Qr. Now
White will resume the at-
tack with 9 O-Kty, bearing
down upon the KtP
which has to serve as pro-
tector of the KKt that is
bound to establish itself on
B3. A good and safe reply
to this is 9 ......... » K-Br.
Now 10 O-B4, P-Q3; 11
B-B4, Kt-B3; 12 O-O, P-
KRg4! which provides the
needed outlet for the KR
while it threatens to engage
the White KtP by P-Rs
and thus to enlarge the
scope of the Rook still
further.
Position after Black's
twelfth move in the Blumen-
feld variation
Black is well developed.
After :—
13 OKt-B3, Kt-K4; 14 B
-Kt3, P-B3; 15 Kt-Q4, P-
Rs the task of White would
be a hard one.
The main play proceeds
6 KKt—Kz2
Now 7 B-QBg4 is not to
be recommended, because
Black counters by 7 ......... ,
Kt-Kg4. The aim of Black
to advance P-QOq is hard to
prevent.
7 B-Ko P-Q4
8 B-B3 BxKt
9 PxB PxP
thus isolating the QP which
will soon be a target for a
Black Rook.
Paulsen proposed as pre-
paratory to 8. Kt-Kts.
7º: Q—O2 P-Q4
8 Kt-Kis BxB
9 0xB o—o
Black sacrifices the BP
with good reason. 10 Ktx
BP, R-Kt; 11 KtxP?,
KtxkKt; 12 PxKt, Kt-
Kts! with terrible threats
against the exposed White
King. Better 11 Kt-Q2,
PxP;12KtxP, O-K4; 13
KtOKts, Kt-B4; 14 Q-
Kz, P-OR3; 15 Kt-R3, P
-QKt4. The sacrifice of the
Pawn is manifestly justified.
10 Kt-Qz B-—K3
58 LASKER'S MANUAL OF
Position after Black's tenth
move in Paulsen's variation
In view of the splendid
development of Black, no
danger threatens from the
attack of the Knight against
the OB7. White will have
his hands full to maintain
the balance.
Again, another turn is
given to the Opening if
White defers or foregoes al-
together the recapture of the
Pawn he has given up.
4 B-OB4 B-B4
The move 4 Kt-B3
leads to the Max Lange
attack or the Two Knights”
Defence as previously out-
lined.
5 P-B3
To attack at once before
additional force is brought
into play would be rather
weak, even though a Pawn
may thus be regained 5 Kt-
Kts, Kt-R3;6 KtxBP, Kt
xKt; 7 BxKt ch, KxB;
8O-Rs ch, P- Kt3;9 Ox
B, P-QO4! whereby Black
CHESS
assumes the aggressive 10
PxP, R-Kich. If 11 K-
Br, P-Ktg. White is in
very bad shape.
5 PxP
Instead of this Black can
decline the proffered bait
and proceed with 5 ......... ,
Kt-B3 turning into a main
line of play of the Giuoco
Piano; but to accept a sac-
rifice and see the attack
through is also good
strategy.
6 KtxP P—O3
7 B-KKts Q-—QOz
Black must safeguard the
point KBz.
8 O-QOz
9 B—-R4
10 O—-O—O
Position after White's tenth
move.
P—KR3
KKt—Re
The task for Black is no
easy one. One of the possi-
bilities runs as follows :
10 aiii Kt—Kt3
1 B-—KKtg P—-R3
12 Rt-QOs P-—Ktg
13 B—Kt3 B—Ktz
14 K—Ktr O—-O—0O